The game started out running great for me, and now it's nigh unplayable. So i'm getting some very sketchy performance. They really need to fix the cutscnes though - ME games are all about immersion and while the issue isn't the only immersion killer in ME: A, it is a significant one. My reasons for being slightly disappointed with it are mostly not technical. With the game having as much cutscenes as it does, it's kind of jarring getting this stuttery mess right next to the smooth gameplay. But the instant the camera angle changes - or, if I'm correct, a new line of dialogue is loaded - we get stutter. Interestingly, if a single character says a long line of dialogue without the camera switching angles, there is no stutter. Every time the angle changes, there's a huge spike in frametimes. The frametime graph from RTSS is a horrendous sight when cutscenes are running. Gameplay is smooth with very few stutters, but cutscenes are an entirely different matter. Dropped HBAO Full to HBAO, and haven't gone below 60 since then. My observations and thoughts after a few hours of game time with:Įverything at max I dropped below 60 fps gameplay in a few spots during the first hour.
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